Game guide

controls, gameablauf, power-ups and settingen — alls, was du for the Astieg in ChaosDot brauchst.

How to play ChaosDot

A glowing dot, one tap, four modes full of chaos.

ChaosDot is a single-button arcade. You guide a single glowing dot (the Dot) through ever-new dangers. There is no goal but one: survive and collect as many points as possible. There is no experience or level system for your character, you do not get stronger level by level. What counts is the current run, your score and the best performance you leave behind.

Jeder run beginnt sofort. the Dot bewegt itself (or faellt, or steht still, je after/to mode), and your Eingabe entscheidet ueber life and Tod. a einziger Treffer beendet the run, sofern you not a shield, a Extraleben or a Rettungshilfe abfaengt. points fliessen in Dots (the Gamewaehrung) and in the globale Bestenliste.

Controls: the universal tap

Everything runs through a single gesture that means something different depending on the mode.

Egal whether you on a Touch-Display tippst, with the Maus klickst or a Taste druckst: jede Eingabe muendet in denselben Befehl, the Tipp on the Bildschirm. you can the Punkt a Gefahr entgegentippen, a Powerup-orb einsammeln or a Schaltflaeche druecken, the system behandelt alles as/when denselben Tipp at the jeweiligen Position. on Touch-Geraeten are Zoom and Kontextmenue unterdrueckt, damit you a schnelle Doppelgeste never in the Quere kommt; Maus- and Touch-Eingaben become entprellt, damit a Klick never doppelt zaehlt.

What a tap means depends entirely on the active mode. In the vier Basis-modes stands dieselbe Geste fuer voellig differente Aktionen:

GRAVITY MODE

Invert gravity

Jeder Tipp dreht the Schwerkraft around: the Dot faellt danach in the andere direction, seine Fallgeschwindigkeit is/will dabei on null gesetzt. you haeltst ihn also through rhythmisches Antippen in the Schwebe and faedelst ihn through the Roehren. on the Desktop steuert W after/to above and S after/to below, the setzt only the Fallrichtung, it bewegt the Dot not direkt.

DODGE MODE

Dash to tap

Hier bewegt itself the Dot frei. A Tipp schleudert ihn a Stueck (rand 38 Pixel) in Richtung of the Tipppunkts, a kurzer Theh zto Ausweichen in the orbhagel. Nur in DODGE are Tipps echte Thehes. In bosskaempfen faellt the Theh with rand 44 Pixeln abouts weiter aus.

RESIST MODE

Only the green zones

The Dot stands still; you do not control it. Tap the green tiles with SAFEmarker before its time runs out — that earns points. Never tap the red decoys (TAP ME!, FREE LIFE!, BONUS!): They look tempting, but tapping one ends the run immediately. Watch out for deceptions: some fields that appear green are deadly, some that appear red are harmless.

PIXEL MODE

Hit zones in time

Praezisions-Tippen. on the field erscheinen sichere zones with ablaufendem timer. Tippe she/it/they rechtzeitig at; laeuft the timer a zone from or tippst you daneben, waehrend zones offen are, is the run vorbei. with steigendem score schrumpfen the zones and driften ueber the Bildschirm.

Boss fights

in Bossphasen dasht a Tipp the Dot (rund 44 Pixel). the boss nimmt keinen damage more, if/when you seinen Koerper antippst, damage entsteht only ueber the jeweilige Kampfmechanik. Einzelne bosses belegen the Tipp even anders: Beim Sog-boss VOID stoesst a Tipp the Dot from the Zentrum weg, and in the Story-Finale bewegt jeder Tipp the Dot only a begrenztes Stueck, sodass you the Arena durchqueren musst statt to teleportieren.

Controls on touch and desktop

The virtual joystick, keyboard and drag scenarios in detail.

TOUCH

On-screen joystick

On touch devices, the game displays a virtual joystick in DODGE, boss fights, and scenarios (active by default). It operates with four directions and a dead zone; gripping it triggers brief vibration feedback. While holding the joystick, stray taps are ignored so they don't jerk the Dot to the tap point. You can disable the joystick in settings; then control is purely tap-based.

DESKTOP

Keyboard and mouse

The Maus wirkt wie a Tipp. Zusaetzlich fuettert the WASD-Block denselben virtualn Joystick, the also the Touch-controls uses: In DODGE, boss and Szenarien bewegst du the Dot with WASD, in PIXEL and RESIST is WASD to a Cursor with dezenter Zielhilfe (rote RESIST-Koethe are bewusst never Ziel the Hilfe). In GRAVITY setzt W/S only the Fallrichtung.

TIPPSpacebar or Arrow up trigger a tap at the Dot position
TASTEQ is the freely assignable tap key (key or mouse button assignable)
PAUSEESC twice kurz hintereinander oeffnet the Pausenmenue; einfaches ESC schliesst Overlays

The cursor speed on desktop can be adjusted between 50 and 200 percent. While you are typing in a text field (e.g. when logging in), game keys are not captured. There is no gamepad or motion control via the device.

Drag scenarios: Einige Story-Szenarien use kontinuierliches Ziehen statt einzelner Tipps, about with Noteen wie DRAG TO MOVE. Then you move the Dot by holding and dragging your finger (or mouse); if the joystick is active, it takes priority.

The progression of a run

How CLASSIC rotates, when bosses appear and how score is generated.

In the standard run CLASSIC is ka mode fixiert. The game unlocks the vier Basis-modes the Reihe after by, jethe Abschnitt dauert rand zehn secondn. PIXEL and RESIST are on about sieben Sekunthe verkuerzt, because sie schneller Punkte bringen. Waehlst du in the Homemenue stattdessen einen individualn mode (GRAVITY, DODGE, RESIST othe PIXEL), remains the run at diesem mode and rotates nicht.

Bossesss follow no fixed level plan. it gives keinen Zaehler, the alle zehn level a boss ausspuckt. Stattdessen is/will between the Mode-Abschnitten ausgewuerfelt, whether a boss erscheint: Solange you since the last boss fewer as/when a Handvoll points gesammelt hast, is the Chance null; danach steigt she/it/they with your Punkten at, until maximal 80 Prozent. Kuendigt itself a boss at, spielt kurz a INCOMING-warning before the fight starts.

Score and combos: Fast jethe mode vergives Punkte fuer the richtige Aktion (a byfaedelte Roehre, a getroffene zone, a angetipptes gruenes Feld). DODGE is the Ausnahme and pays you passiv Ueberlebenspunkte. Aufeinanderfolgende Treffer bauen einen Combo auf, the wiethe verfaellt, when du to lange nichts triffst; wie schnell er verfaellt, haengt vom mode ab. Whoever just over an Roehrenkanten beforebeigleitet, bekommt zusaetzlich Beinahe-Bonuspunkte. A kla Kniff fuer Rhythmus-Fans: Tipps in the Takt the Musik bauen a Rhythmus-Serie auf, the achievemente freiunlocks.

Note

CLASSIC is also the foundation for special run types: the daily DAILY CHALLENGE, identical for everyone (fixed random seed, no mutators), and runs with mutators. The nine-part BOSS RUSH, by contrast, is a pure boss marathon without mode sections.

Power-ups in run

All 15 power-ups and how they reach you.

ChaosDot kennt exactly 15 power-ups. Jeof the has fuenf Ausbaustufen (T1 until/up to T5): with Dots aufgewertet, halten sie laenger othe wirken staerker. Frueh in the game are only wenige verfuegbar, further schalten itself frei, each hoeher da Bestleisung klettert.

SCHUTZ

STAR

Kurze Unverwundbarkeit: Kollisionen koennen you not toeten. Haelt each after level rand 10 until/up to 28 secondn.

SCHUTZ

SHIELD

Absorbs hits; each impact consumes one charge (2 to 5 charges per tier). Also intercepts boss projectiles. The only directly purchasable powerup and, at 60 Dots, the cheapest in the shop.

SCHUTZ

HEAL

AUTO-revive upon death. Higher tiers stack multiple extra lives (1 to 4). On a lethal hit, one life is consumed, you gain brief invincibility and a banner EXTRA LIFE.

RETTUNG

EXECUTE

Rettet you ba the toedlichen Treffer: raetot all orbn, Falln and boss-projectilee, teleportiert the Dot in the Mitte, schenkt kurze Unverwundbarkeit and 150 Bonuspunkte. Ladungen 1 until/up to 3 each level, sie sammeln itself an.

SCORE

DOUBLE

Multipliziert your score for viele seconds. Trotz of the Namens 2X liegt the Faktor je after/to tier between about ×1,5 and ×2,5.

SCORE

CRITICAL

Jedes Punktereignis wuerfelt on a kritischen Treffer. Trefferchance rund 25 until 40 Prozent, Multiplikator je after/to tier ×6 until ×10, with Crit-Popup.

SCORE

JACKPOT

Bunkers your points: During its duration, all score flows into a pot — you won't see the score counter rise. At the end, it pays out the pot with an explosive payout factor (×2.5 to ×4.5). Not stackable.

SCORE

GOLDEN

Golthe Hour: The ganze world is golden. Kraeftiger score-Bonus (until/up to ×3) and a grosser Waehrungsmultiplikator (until/up to ×5 on da Dots-Ausbeute). Auf level 5 volle 30 secondn.

SCORE-BUFF

RAMPAGE

Fuellt itself, indem you points machst. is the Leiste voll, zuendet a Burst: unverwundbar and ×4 score for the Dauer. Hoehere tiers fuellen schneller and halten laenger.

COMBO

SUPERCOMBO

Sofortiger Combo-Sprung with verlaengertem Veriffenster. Setzt yourn Combo youekt on 30 until/up to 75 (each level) and gives you mehr Zeit, ihn to halten. Wekt sofort, without runzeit.

NUR BOSS

KINGSLAYER

Nur in the bosskampf nutzbar: sofortiger Prozentschashe on the boss-Leise, verlangsamte attacke and ×3 score in the Fenster. Ausserhalb a bosskampfs is the Ladung zurueckerstattet.

OFFENSIV

COMET

Hinterlaesst a Spur from Sternen, the alles zerstoeren, was she/it/they beruehrt, and feuert zusaetzlich radiale Salven. Jeder Treffer raeumt orbs, sprengt Fallen or kratzt on the boss. until to rund 36 seconds on hoher tier.

OFFENSIV

NOVA

Sofortige Druckwelle: raetot orbn and Falln in the Umkreis, byschlaegt GRAVITY-Roehren neben you and trifft the boss. Radius and bossschashe steigen with the level.

OFFENSIV

TURRET

Setzt a Geschuetzturm from, the around the Dot kreist and automatisch on orbs, Fallen and the boss feuert. Hoehere tiers feuern schneller and haerter.

KONTROLLE

SLOWMO

Bullet time: the world runs slow, you don't. The world's pace drops per tier to 65 to 45 percent, your own movement stays in real time. The effect cannot extend itself.

How power-ups reach you

  • Orbs in run: Sobald you etwas score gesammelt hast, tauchen alle 10 until 20 seconds schwebende Powerup-orbs on. you sammelst she/it/they a, indem you she/it/they beruehrst or direkt antippst. Normal are hoechstens zwei gleichzeitig unterwegs, in the boss battle drei. Welches Powerup kommt, is/will gleichverteilt from your freigeschalteten Pool gezogen, it gives no gewichteten Seltenheiten.
  • Supply and action buttons: power-ups aus the shop (60 until/up to 160 Dots), aus Beuteboxen, Pass-rewarden othe als boss-Kill-Drop wandern in yourn Vorrat (max 16 Ladungen insgesamt). Im run shows you a Leise am rechten Rand until/up to to neun Schaltflaechen, ueber the du gebunkerte power-ups gezielt zuendest.
  • GRAVITY bonus tubes: In GRAVITY vergeben besondere Bonusroehren ba the Yourchfliegen sofort a zufaelliges power-up aus acht moeglichen (STAR, SHIELD, DOUBLE, RAMPAGE, CRITICAL, COMET, GOLDEN, EXECUTE).
  • Loot boxes: Boxen droppen each after Seltenheit with unterschiedlicher Wahrscheinlichkeit power-ups in Stueckzahlen of/from wenigen until/up to to zweisellig, guenstige Boxen are the faire power-up-Quelle fuer Asteiger.
Important

in runs with Mutatoren are saemtliche Powerups abgeschaltet, sowohl the orbs as/when also the Vorrat, and the Aktions-Buttons become ausgeblendet. the genannten Obergrenzen (about the Vorrat from 16 and the fuenf tiers) koennen serverseitig angepasst become.

Settings and accessibility

From colorblind palette to battery-saver mode, all in the menu.

SettingWhat it does
Graphics qualityFive levels (LOW, MID, HIGH, +, BEST); default selects automatically.
FPS limit5 to 240 FPS in steps of 5, or unlimited. Default 60.
Performance modeSchaltet skin-Partikel, Glow and Geiser-Spuren ab. Grosser FPS-Schub on langsamen Geraeten.
Eco/battery-saver mode30-FPS-Liwith, geringere Aufloesung, Bloom aus, weniger Partikel. AUTO activated ihn on schwachen Geraeten.
GPU renderer (WebGL)On by default, restart needed. Otherwise 2D canvas basis.
Glow/BloomGlow effect, requires the GPU renderer.
Reduced movementSanftere Kamera and weicherer Death-Zoom. default uebernimmt the Vorgabe da Betriebssystems.
Reduced effectsHalves explosion particles and disables screen shake.
Colorblind modeagenative Palette fuer the vier mode-Farben (cyan, orange, weiss, magenta), unterscheidbar after Farbton and Helligkeit, plus Formhinweise. Neustart noetig.
Adaptive difficulty (DDA)Adjusts difficulty, only in endless runs. Default on.
Haptics/VibrationVibrationsfeedback, default an (Web and native Plugins on Android).
Music and SFX volumeAdjustable separately.
Tap key (desktop)Freely assignable, default Q; a mouse button can also be assigned.
Cursor speed50 to 200 percent, default 100.
On-screen joystickStandard at (Touch, in DODGE/boss/Szenarien). from bedeutet reine Tap-Steuerung.
FPS displayShows or hides the frame rate.
18+ chat filterCensors profanity. Disabling it (uncensored) requires an age verification prompt.
Story audioStream othe aus, kompletter Download (~860 MB), on Android only ueber WLAN.
Reset save fileLoescht alln Progress: Dots, Skills, skins, scores, Story and Tutorial-Stand. Nicht tokehrbar.

pause can you jederzeit ueber the Pause-Schaltflaeche on the Bildschirm or on the Desktop with zweimaligem ESC. is/will the game in the Hintergrund geschickt or minimiert, pausiert it automatisch, sichert the Gamestand and stoppt the Musik, damit you keinen Tod kassierst, the you not come siehst.

Languages

The interface is available in exactly six languages.

ChaosDot ships with complete translation tables for six languages: German, English, Spanish, French, Russian and Italian. If a text is ever missing, English serves as the fallback. The game detects the language automatically (saved choice before browser language before English) and can be switched live in the menu at any time. Your language choice is retained even when you reset your save data.

GermanEnglishEspanolFrancaisРусскийItalian
Note

German and English are fully localised (including humour texts), as is Italian; for Spanish, French, and Russian the interface is complete, with humorous lines available as a selected selection. The spoken story narration is currently available in English only, but the text remains in your language.

Save and account

Locally secured, optionally synced to the cloud.

Your progress is saved locally in the browser and additionally mirrored to a more robust database (IndexedDB), which offers more space and also kicks in when normal storage fails, such as in private mode. The game state is saved before the operating system can close the page, i.e. when switching to the background or when leaving.

defaultmaessig until/up to du a Gast (only lokal gesaves). Optional legst du a freees Cloud-account an, to yourn Progress geraeteuebergreifend zwischen Handy, browser and Desktop to synchronisieren. Zur Wahl stehen:

  • Guest mode: everything stays local on this device.
  • Username and password: regisrieren othe anmelden, to the Progress in the Cloud to itselfern.
  • Recovery codes: single-use codes with which you link another device.

The Netzwerk arbeitet offline-first: Aktionen are at fehlenthe connection in a Warteschlange gesammelt and ba the naechsten connectionsaufbau aftergeholt.

Platform

A browser game on Canvas basis, with additional packaging in the code.

ChaosDot is a Canvas-game, the in the browser laeuft, ausgeprovides als a einzige, in itself geschlossene HTML-Seite. It works on Touch-Geraeten wie am Desktop with Maus and Tastatur. It is free spielbar; the einzige Monetarisierung zur runzeit is a optionaler belohnter Whoeverbe-Clip, with the du einen death zuruecknehmen canst. A Katalog fuer In-App-Kaeufe is in the Code angelegt, in the eingebetteten defaultkonfiguration but deactivated.

in the Code are zusaetzlich native Verpackungen referenziert, a Android-App (ueber Capacitor) and a Desktop-Variante (Electron/Steam). Diese Verweise belegen the Absicht in the Quelltext; whether the jeweiligen Store-Fassungen tatsaechlich verfuegbar are, laesst itself daraus not ableiten.

Connection required

The browser-Build brings keinen Service-Worker with, es gives also ka offline-Caching. Faellt the connection aus, legt itself a Vollbild-Meldung (DU BIST OFFLINE) over the game and blocks inputs until you are back online. An internet connection is required for playing.

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