Economy & Trade

Wie du Dots verdienst and ausgibst — the shop, the Wandernde merchantin with theirn Falln and the tradesplatz zwischen playern.

Economy and trade

A currency, viele Wege sie to verdienen — and still/yet mehr Wege, sie wiethe loszuwill be.

ChaosDot runs on a single soft currency: Dots. You earn them by playing, spend them in the shop, the Skill-Tree, the Season Pass and the travelling merchant — and trade them (on registered accounts) in the Trading Hub. A real-money store is built into the game but is disabled by default.

The currency: Dots

One wallet, three display units — no separate exchange rate.

It gives only a aziges Guthave. Was aussieht wie drei currencyen, are only drei Display levels desselben Kontos: from 1.000 is/will in Super Dots (SD) gezeigt, from 1.000.000 in Dotollar (DL). a Kapitel, the to the Beispiel rewards in SD or DL ausschüttet, rechnet diese intern simple in rohe Dots aroand — a echten Umtausch from D to SD gives it not.

DisplayNameValue in Dots
◉ DDots (raw value)1
◉◉ SDSuper Dots1.000
◉◉◉ DLDotollar1.000.000
HINWEIS

is a account with the server verbanden, is the serverseitige Geldbörse massgeblich — the Guthaben is/will not as/when normaler Cloud-Speicher synchronisiert, but rather from the server geführt.

Earn Dots

The main source is your Score. In addition, there are daily bonuses, achievements, the story, and the pass.

HAUPTQUELLE

Score conversion

At the end of each run your score is converted to Dots — roughly of your run value, without any cap. A daily limit exists only for statistics tracking, not as a cap.

TÄGLICH

Login and streak

Jeden day a Freigeschenk, the with the Serie steigt, plus Milestone-Boni at bestimmten Tagen. Wer länger weg was, bekommt beim Backkommen a Comeback-Geschenk.

ERFOLGE

Achievements and tiers

36 Achievements zahlen zwischen 40 and 25.000 Dots. Whoever all achievemente a difficultys-Tier abschliesst, kassiert additionally a Tier-reward.

STORY

Chapters and narrator

The 100 story chapters each pay out 30 to 4,000 Dots. Each narrated page read aloud yields an additional 50 Dots.

SEASON

Pass tiers

The Season Pass distributes large Dot amounts across its 30 tiers (details below). The required trophies come from quests.

SERVERGESTEUERT

Rewarded ads

Im game angelegt: a freiwilliges Whoeverbe-Video gives entwethe a revival oder 250 Dots (Double Dots). This feature is feature-flagged and not active in the default release build.

How your income scales

Moreere Boni multiplizieren the score-Auszahlung: dauerhafte merchant-Perks (+10% until +60%), the GOLDEN HOUR-Power-up (verstärkt the Dot-Vergabe während of the Laufs) sowie pets with Dot-Effekten (z. B. Pennypup „+2,5% score-to-Dots-Umwandlung", Coffer „+7% Dots and +3% Umwandlung"). Diese Boni stapeln itself additiv — je more you sammelst, desto more wirft derselbe score from.

Login bonuses in detail

The daily free gift, the streak milestones and the comeback gift.

Streak dayDaily gift
Day 110 Dots
Day 220 Dots
Day 330 Dots
From day 450 Dots
MilestoneBonus
Day 7+50 Dots
Day 30+250 Dots
Day 100+750 Dots
Day 365+2,500 Dots
Day 730+5,000 Dots
COMEBACK GIFT

Warst you 3 days or länger weg, gives it beim next Login a Comeback-Geschenk: 40 Dots plus 10 pro abwesendem day, gedeckelt at 200 Dots.

The shop

Four tabs — three for spending, one for equipping.

TAB 1

Loot Boxes

Sechs crates-tiers from 100 until 7.000 Dots. Ziehen skins, Power-ups, pets or merchant-Ausrüstung — with veröffentlichten drop-Raten, Pity-timer and 40% Duplikat-Erstattung.

TAB 2

Pets

Garantierte Pet-Boxen othe Pets youekt kaufen (300 until/up to 30.000 Dots each after Rarity). Bis to 3 Pets simultaneously aktiv, their effecte stapeln.

TAB 3

Power-ups

Vorräte buy (60 until 160 Dots pro Ladung) and until level 5 aufwerten. Höhere tiers verlängern Dauer and verstärken the Wirkung.

TAB 4

My Skins

Ras Ausrüsten and collect — skins have kan direkten Kaufpreis. she/it/they stammen from crates, quest-Reihen and Erfolgen and are ra kosmetisch.

Loot boxes

Sechs tiers, gewichtete drop-Raten, Pity-protection and a geheimes Top-Tier.

Crate tierPrice (Dots)
Common100
Uncommon250
Rare600
Epic1.400
Legendary3.200
Mythic7.000
Sample boxLoot probabilities
Common boxCommon 75% · Uncommon 20% · Rare 4% · Epic 0.9% · Legendary 0.1%
Mythic boxRare 8% · Epic 28% · Legendary 48% · Mythic 16%

a Standard-box liefert je after/to Wurf a skin, a Ladung Power-ups, a pet or merchant-Ausrüstung. Zieht she/it/they etwas, the you already besitzt, gives it 40% of crate price refanded as duplicate.

Pity protection

after/to a Serie schlechter Öffnungen (je after/to gekaufter tier after/to 10 / 8 / 6 / 4 / 3 Fehlversuchen) is/will the next crate aroand a tier hochgestuft. Zusätzlich sorgt a verborgene Mythic-Pity dafür, that about alle 6.000 ausgegebenen Dots a Mythic garantiert is.

GEHEIMES TIER: UNDYING

about Mythic hinaus existiert a versteckte Undying-tier. she/it/they is/will never direkt verkauft — it gives bewusst no kaufbare Undying-box. Stattdessen läuft at jeder Premium-box a unabhängiger Zusatzwurf with a Fünftel the Mythic-Chance dieser box (at the Mythic-box also rand 3,2%).

Pets and pet boxes

The azige Collection with echten gameeffekten — and demaccordingly the teuerste.

RarityPet box (guaranteed)Buy Pet directlyUpgrade base
Common180300450
Uncommon4507501.100
Rare1.0801.8002.700
Epic2.7004.5006.800
Legendary7.20012.00018.000
Mythic18.00030.00045.000
Undyingnot purchasablenot purchasable120.000

a pet-box liegt preislich between the passenden Standard-box and the Direktkauf (rand 0,6× of the Direktpreises), liefert dafür but garantiert a pet the gerollten Rarity — statt a gezielt gewählten pets a zufälliges dieser tier. Standard-boxes give ausserdem with 8% (Common-box) until 32% (Mythic-box) statt a skins a pet.

Pets go up to Level 6. Each duplicate raises the level by one tier (each tier +12% effect, a fully upgraded pet (level 6) is about 1.6 times as strong). Alternatively, you can buy levels directly: the price is the upgrade base multiplied by (1 + (level − 1) × 0.6). Undying pets are never for sale — they appear only via the secret Undying bonus roll and can only be upgraded to a base of 120,000 Dots.

EQUIPMENT

Up to 3 pets are active simultaneously, their passive effects stack. Examples: Coffer (+12% Dots), Aurus (+18% Dots) or Turret pets that automatically fire at bullets, traps and bosses.

Buy and upgrade power-ups

Supplies stack, triggered by button during run, upgrade up to level 5.

Power-upPrice per charge
SHIELD60 Dots
STAR120 Dots
HEAL160 Dots
All remaining60 Dots
UpgradeCost (Dots)
Level 1 → 2200
Level 2 → 3500
Level 3 → 41.200
Level 4 → 52.800

Gekaufte Ladungen wandern in your Vorrat and become in the Lauf about Bildschirm-Buttons gezündet. the Gesamtvorrat about all power-ups combined are capped at 16 — when full, the purchase is blocked with "CARRY FULL (16)".

free kaufbar is only SHIELD. Alle anderen Power-ups must erst about your Highscore freigeschaltet become, bevor you she/it/they in the shop bevorraten can. Jede Upgrade wirkt global: a aufgestuftes Power-up is überall stärker, egal whether it from the Vorrat, from a orb or from a crate kommt.

Skins

The fourth tab is pure cosmetics — no price tag, just equip.

skins verändern ausschliesslich the Aussehen das Dots (Farbe, Form, Gesicht, Animation) and have karlei Gameeffekt. she/it/they become not direkt verkauft, but rather fallen from loot-boxes and season-Crates or become about quest-Reihen and achievements freigeschaltet.

Refands and special cases

  • Crate duplicates erstatten feste Beträge: Uncommon 50, Rare 150, Epic 400, Legendary 1.200 Dots.
  • Seasonal quest fully completed: a zufälliger, still not besessener Mythic-skin — or, falls you bereits alle hast, 200 Dots as/when Trostpreis.
  • Quest line skins wie THE FALL and THE ASSEMBLED (from 4 skin-Fragmenten) are Mythic-Rarity and not käuflich.

The skill tree

About 75 nodes — the biggest permanent Dot sink in the game.

RarityUnlockPer additional levelMax. level
Common80 Dots+503
Rare450 Dots+2204
Legendary3,000 Dots+1.2005
Eternal12,000 Dots+4.5005
Root / Paradoxfree

The tree comprises aroand 75 nodes. The entry node (ROOT) is free and permanently grants +5% Score-to-Dots conversion. About 35 nodes have their own special prices outside the table — for example "Second Wind" (3,000 to unlock, +1,200 per level) or "Undying Reflex" (6,000). The "Balls Of Steel" node (4,000) can only be unlocked once you have defeated all 9 bosses.

Season Pass "Pro"

30 tiers, one free and one pro track. Pro access costs 1 DL.

GRATIS-TRACK

Free rewards

×10one every 10 levels Rare crate
×5one every 5 levels Uncommon crate
×3every 3 levels +2 Shield
×2every 2 levels +2,000 Dots
SONST+1,200 Dots per level
PRO-TRACK · 1 DL

Pro rewards

T30Pro skill THE WITNESS
T25Skin ★ Pro Chrome
T20a Legendary Pet
T15Skill upgrade token
T10a Epic crate
T5a Rare crate
SONST18,000 + level × 2,000 Dots

The Pro Pass costs 1 DL (1,000,000 Dots). A fully redeemed Pro Pass returns roughly 1.15 million Dots by design — just above its purchase price, so it is worthwhile for active players. The 30 tiers are not unlocked with Dots but with trophies: 5 per tier, and trophies come from completed quests (2 to 35 per quest, depending on the slot).

The travelling merchant

A Vollbild-shop, the yourn Lon unterbricht — with exklusiver Ware and zwei unfairen Aboutraschungen.

With displayed score 400, then at 1.000 and then all further 1.000 points pausiert the Wandering Trader your Lauf and öffnet a Vollbild-Regal. Jeder Besuch würfelt frisch 5 to 6 items from a 29-item exclusive catalogue (19 run boosters and 10 permanent perks) at freshly rolled prices each time. From milestone 2,000 onward, at least 2 of the items are exotic or "overpowered".

The price is calculated from base price × rarity band × milestone surcharge (up to +50%) × any discount, roanded to 5. In story chapters, Boss Rush, and the tutorial the merchant never appears. If you cannot afford the selected item, the purchase is cancelled — nothing is given for free.

ItemsBase priceType and effect
SECOND WIND60Run · +1 shield hit
TIME SYRUP75Run · entire run 12% slower
GHOST PASS380Run boosters
THE GOD RUN1.200Run · +60% score, slowed time, 5 free deaths
THE UNTOUCHABLE1.600Run · 8 free deaths
THE PERFECT RUN2.600Run · +100% score, 25% slower, 6 deaths, 25% smaller dot
TRADER'S FAVOR260Permanent · +10% Dots forever
THE THRIFTY EYE300Permanent · 12% merchant discount
THE LUCKY CORE1.800Permanent · +20%
TURRET DOCTRINE2.200Permanent · improves TURRET behavior
THE GOLDEN POUCH2.400Permanent · +35% Dots forever
THE SPARE HEART2.800Permanent · spawn shield
THE DRAGON HOARD5.000Permanent · +60% Dots forever

the vier dauerhaften Dot-Perks (Trader's Favor +10%, Lucky Core +20%, Golden Pouch +35%, Dragon Hoard +60%) stapeln itself additiv and multiplizieren your Auszahlung in jedem künftigen Lauf. merchant-Ware fällt übrigens also from loot-boxes: common→Common-box, rare→Rare-box, exotic→Legendary-box, overpowered→Mythic-box.

EVENT · THE SCAMMER

The friendly fraudster

Roand 35% of merchant visits are in Wahrheit a Betrüger: gleiches Regal, gleiche prices, gleiche Oberfläche — only a freandlicheres Gesicht („YOUR NEW PAL") and wärmere Sprüche. the Haken: in the Moment, in the you kaufst, become your Dots abgebucht, but the effect never applied — the Ware is you before the Nase weggeschnappt. Rafalln unlocks the Wut-achievement „TRUSTING SOUL" frei.

STATUSActive by default, feature-driven (server-side toggle)
EVENT · SCHWARZMARKT

The WC event

Trödelst you to lange (rand 8 seconds untätig) on the ehrlichen merchant, verschwindet he on the Toilette — a Zünder tickt, and with hoher Wahrschalichkeit fliegt the Stand in the Luft. Danach is the merchant weg, from jedem „buy"-Knopf is/will a „STEHLEN": The Items is free and wirkt echt — but du machst you strafbar.

SCHULDThebstahlwert bestimmt the „Heimsuchungen" (ab 1.000 gestohlen = 4, at 5.000 = 20)
STRAFEAs long as debt is open, each shelf costs ×2 (DOUBLE badge)
TILGUNGJethe Kon zto Doppelpreis tilgt a Heimsuchung; Schuld remains over death, Reload and runs bestehen
TÖDLICHE SCHULD

Gehst you während the first 4 Heimsuchungen with leeren Händen davon, erzwingt the merchant your Roande-Ende („CAUGHT STEALING") and streift dabei alle Rettungen from — Schilde, Extraleben, Ghost, Unverwandbarkeit, also the Effekte the gestohlenen Ware. Verlässt you direkt after/to the Explosion the Schwarzmarkt completely without Beute, erschiesst you the merchant on the Stelle. Beide Schwarzmarkt-Tode schalten the Wut-achievement „FLUSHED" free. also dieses Ereignis is standardmässig active and serverseitig schaltbar.

The trading hub

Echter player-trade and rotierende NPC-Märkte — braucht a registriertes account.

ZUGANG

The Trading Hub is fully gebaut, but in the ausgeprovidesen default disabled and is/will about the server configuration gesteuert. he erschat only, if/when he serverseitig aktiviert is and you have a registered (non-guest) account.

LIVE · PLAYERS

Player-to-player trading

A Live-Lise the online-merchant with Suche and agehenthe Anfragen. In a trades-Sitzung legt jede Seite until/up to zu 4 items ins Angebot; beide sperren („lock-in") and bestätigen then. the Tausch läuft serverseitig from and is versioniert — ändert the Gegenseite you Angebot, meldet the game „OFFER CHANGED".

HANDELBARSkins, Pets, power-ups, Dots, boxes
SICHERHEIT

Lock window and locks

Geschützt are only Tausche within of the Lock-Fensters — Items wechseln sofort the Besitzer, „no take-backs". Shame skins and achievement-exclusive skins can never be traded. merchant tragen Vertrauens-Labels („NEW TRADER" against „✓ N TRADES"), riskante Einladungen become markiert.

Rotating NPC markets

Neben the player-trade gives es drei NPC-merchant with ownn Zeitfenstern and Reset-Timern:

🎪 TÄGLICH

DAILY TRADER

"COMMON SCRAPS · FAIR SWAPS" — resets every 24 hours.

🦾 WÖCHENTLICH

WEEKLY DEALER

"HEAVY HITTERS · STEEP ASKS" — rotates weekly, more expensive goods.

👁 MONATLICH

THE COLLECTOR

„POWER HAS A PRICE · ONCE A MONTH" — a aziges Monatsfenster with Regel-brechenthe Items.

ZWEITE WÄHRUNG „GOLD"

for the NPC-Märkte existiert in the Code a second Geldbörse namens Gold (getrennt from the Dots), the from the market-Käufen gespeist is/will. Wie Gold verdient is/will, is in diesem Handels-Modul not ausgeführt.

Real money

A real money-Store steckt in the game — is in the default but abgeunlocks.

AKTUELL NICHT LIVE

The real money-Modul is fully angelegt, in the ausgeprovidesen default-Build aber off (Feature flag off by default) and is controlled via server configuration. The visible store screen is a preview: its purchase buttons only trigger the notice "STORE NOT AVAILABLE IN PREVIEW". Real-money purchases are therefore not available at this time.

ProductPriceContent
Dot-Pack (small)$0.991,000 Dots
Dot-Pack (medium)$4.996,000 Dots
Dot-Pack (large)$9.9916,000 Dots
Ad-free$2.99removes ads permanently
Premium$7.99Premium unlock

Diese fünf Producte are the serverseitige Productsatz of the Billing-Moduls. the Ablauf is bewusst serverautoritativ: the client vergibt niemals selbst Dots or unlocks — Guthaben and Berechtigungen come always from the server zurück, nachdem the purchase serverseitig geprüft was (about the jeweilige Plattform). a erfolgreicher purchase markiert the account as/when „has bezahlt".

Dieses bezahlt-flag has also a Nebenwirkung: it sperrt a versteckten account-Reset-Easteregg. at accounts, the real money ausgegeben have, is dieser geheime Reset not available — and the server verweigert ihn ebenfalls, he lässt itself also not per Konsole umgehen.

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